Design Engineering #1 — Enabling Creativity
Marco Christis’ job is to translate crazy ideas into code. He is one of the many design engineers I am lucky to work with. His approach to design engineering discipline is: build to enable creativeness.
A creativity bus
Marco shared with me about his most memorable project: Face Your World. More than ten years ago, he worked with the Dutch artist and city planner Jeanne van Heeswijk, commissioned by the Wexner Center for the Arts in Columbus, Ohio.
They transformed a school bus into a studio on wheels equipped with a network of computers. During summer vacation, the team drove around the city and encouraged local kids to take photos of their own neighborhoods. Marco wrote a multi-user program to process these photos and let the kids rebuild where they live.
He created an environment, the bus, where children created imagined worlds that they would like to live in.
After Columbus, Ohio, Face Your World did a similar program in Amsterdam, the Netherlands. Delightfully, the team convinced the city’s officials to convert youthful visions into an actual park.
The secret to power-up oneself
Design engineers are not limited to a single technology or a platform. While working in Face Your World, Marco learned 7 new technology stacks: Shockwave 3D, Adobe Director, Macromedia Multiuser Server, Flash Media Server, MySQL, Coldfusion even vinyl stickering to make the bus happen. He went outside his comfort zone by working with others of different disciplines, watching the tools they use, and asking how they think.
I asked Marco which partner taught him the most. He recalled Remon Tijssen, a design director, who amazed him with the ability to see possibilities in something that seems mundane. They worked together to launch an iOS app called Whorl to create graphics, patterns, and animation. Prototyping was at the heart of their collaboration. Every time Marco cracked open a new capability of the SpriteKit library, Remon would find a new parameter to generate visual art. They prototyped more to push the technology’s limit and have more fun themselves. Consequently, the launched app reflected their design process: the user started with a couple of parameters like shape and size and immediately saw the app conjured patterns in real-time.
Design engineers are not limited to a single technology or a platform.
By facing unfamiliar tools head-on, Marco enabled others to push their creative boundaries, from a park imagined by children to a community that can create art without formal training. Do you enjoy learning new skills and working with others to build unconventional ideas? Then you are likely a design engineer like Marco.
L3 Design Engineer I - Craft
• Delivers responsive design with reusable components
• Delivers works using existing design-to-engineering handoffs and checkpoints
• Participates in engineering codelabs, ticket systems, kanban boards, product and engineering design docs
L3 Design Engineer I - Expertise
• Inherently curious, with a desire to learn about various projects
• Has fundamental proficiency in software development and testing
• Has proficiency in code prototyping
This is the first article in my series on Design Engineering. If you have questions about this best unknown job on earth, leave a comment or reach me on LinkedIn.